LocoEazyum187E

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LocoEazyum187E

Age/Gender: 20, Male
Location: Rochester,MN(19=Out!)
Job: Drug Dealer ¡essay!

Yo! go visit me at myspace.com stupid fuccahz, Also! Anyone here want to Bang up any hoez!!!!?????Hell Mothah Fuccahz I would Bitches!!!!!! Fucc up Dem Fine Ass Bitchez Andrea Rincon & Meagan Good!!!!! Smoke Weed (Legalize) 24.7.365, Homez!!!!!

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Latest Flash Reviews

237 Reviews | 18 w/ Responses

Score: 10
Happy Halloween 2006

"Yo, Have A HAPPY HELLOWEEN NG!!!!!!......"

date: October 29, 2006

Yo, Whutz up New Groundz long time no C jus kiccin' by ta say have a SICC-N-DEMENTED Halloween Blunt Smokin' Smirnoff Drinkin' Dead Body Fuccin' Pumpkin' Carvin' Style locz, HALLOWEN iz fasho my favoRite Holiday of' em all I could give a fucc about Christmas or Valentinez, all about that fuccin' wikid shit, Smoke an 8ight of sum bomb Weed n watCh the illest Horror moviez all night man, Happy Halloween NG! & Fu skinhead88!

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Score: 8
'Kin Edd: Into the Abyss

"Yo, tight Halloween time Killer......"

date: October 29, 2006

I played it while it was under judgement yesterday and even though it looked pretty good, I thought it was very, very boring. It took ages before you finally got to the bottom. But I see that you made the game a lot shorter now, which is a very big improvement in my opinion.

However, isn´t it a whole lot harder to win the game? I really did the best I could, but the highest score I got was only 48%. I dunno what the minimum score is to win, but it seems impossible to me to beat this game. You´ve made the enemies come in a lot faster, but Kin Edd is still very slow. I think it would be fair if he got a little speed boost as well, it would make the game a bit easier.

As for other stuff, well everything still looks great. Liked the style of this game a lot. The music got a little boring after a while, but since the game doesn´t take that long anymore, it´s okay. The interactivity could improve a little bit maybe. I prefer to use the keyboard instead of the mouse.

Author's Response:

Thanks for the summary bit, but this is an exact word-for-word copy of an earlier review. If you're really that lazy, don't bother reviewing.

Glad you liked the game, but use your own words to say it.

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Score: 6
The Halloween Hunt

"Yo, you couldda gave better direCtionz......"

submission: The Halloween Hunt
date: October 29, 2006

This is a nice game, but could have ALOT of work put into it. For instance, if the game didn't piss me off so much it would be a more enjoyable experience. Here are some examples:

What made me fed up about this game is the fact that it takes so long to level up and increase your stats. It's just so tedious and repetative. Also, there is no reason to level up because (sure, your stats go higher) but your enemies stats go even higher than yours! Therefore leveling up only benefits your enemies.

I hated how you would get 20 coins in one battle and 300 in the next. Make each individual enemy dispense seperate amounts of coins and different health and strenght levels so the 'escape from battle' button would have a point.

That brings me to my next point. The menu. This is what probably made me the angriest (no wait, that was the difficulty. But we'll get to that later). The set up of the menu was awful. I seemed to have gotten into the habbit of pressing the same buttons to kill my enemies but every once in a while, I would accidentaly hit the 'escape from battle' button and run from the match which would either result in me not running, getting hit, and dieing or running away and having to fight the battle all over again. Put the run away button somewhere else away from the rest of the menu (like on the other side of the screen).

Now, to the difficulty curb. In the first two sections of the game, I was fine and dandy until I hit the boss in the dark woods. It took so much training and so much patients to build up my character just for me to die because the boss can hit like, 1300 in one hit. What made me even angrier is that he can do this twice or more in a row (He could damage you fatser than you could heal). If your going to make the boss take half your health away in one hit, make it so that it's a special attack that can only be preformed once every few turns. I found myself quitting the game because of the 3rd boss. A better thing to do is to make the difficulty gradually get higher instead of it going straight up and leaving you making a long review on how much it made you angry.

I understand that this had to be made on a deadline, but i'm still going to review it as I would any game. Feel free to re-submit this with all of (or just some. If you fix one, it will fix another i.e. If upgrades cost less, the boss wont have to be made easier) these problems fixed, I'm sure it would be a great game (as far as I know. I only got the the third stage).

Thank you for reading and please don't point out the fact that I don't know how hard making a functional game is on flash because I haven't made one. I do know how hard it is to make a game and I respect you for having the patients and skill to make a game as good as this. I didn't mean to put your game down. What I meant to say is that with a little fine tweaking this game could be better.

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